Stories and apps, forged from the same spark.
Vincent Edward Gadrix
Software from the same workbench as the books. One so far.
Aura A psychological sanctuary · iOS, in development Not a tracker and not a clinic — a room with the noise turned down. Aura asks how free, how capable and how connected you feel, then helps you sit with what is underneath. What you write there stays on your device, unread by anything. Read about Aura →Five novels. Choose any cover for the synopsis.
Every story, narrated. They are waiting for you here.
Questions about the books, thoughts on a story, or word of what is coming next — I would love to hear from you.
In an age of arcane magic and occult knowledge, Tristan Caderian, the last of a cursed line, and Juliana, an assassin with a bewitched affliction, are brought together when she is sent to end his life. But fate intervenes, staying her hand.
As they unravel the secrets of the Caderian Curse and their own dark pasts while mastering the enigmatic Rose Magic—the key to breaking the curse—they discover a love that could be their salvation or their undoing.
Navigating a treacherous realm of dark spirits, mystical rituals, and hidden powers, Tristan and Juliana face a second threat—a sinister presence within the Assassins’ Guild to which Juliana has been bound since childhood, seeking their destruction. Tristan and Juliana must find a way to infuse Rose Magic with the power of their love, risking everything for a chance to break free from the curse and the forces that seek to destroy them.
In a world of priceless art, opulent yachts, and oceanic galas, Amanda Edge is more than just an art dealer—she’s an art detective. When a Gustav Klimt masterpiece vanishes, she embarks on a perilous quest that plunges her into Miami’s elite art scene and beyond. In her hunt to recover the stolen painting, she joins forces with Daniel, the director overseeing a futuristic underwater habitat, as well as Gabrielle, renowned for her innovative yacht designs.
Amanda’s expertise leads the investigation through the art underworld and its uncharted waters of forgeries and priceless art thefts. Daniel and Gabrielle are haunted by a series of unsettling deaths they suspect are far from accidental. Their specialized maritime knowledge and skills become invaluable as the trio delves deeper into a whirlpool of mystery and danger.
The trio’s paths become entangled with a secretive individual—known publicly as a philanthropist focused on ocean preservation—but covertly, he may be the mastermind of an illicit art syndicate. As they wade closer to their respective clues, they must navigate a complex tempest of intrigue, deception, and murder. If they fail, unsolved killings will remain a dark secret, and a tidal wave of theft and fraud risks engulfing the art world.
Just when they think they’re on the cusp of exposing the criminal mastermind and solving their interlocking mysteries, their investigation leads them into the foreboding waters of the Bermuda Triangle. In this treacherous zone, the boundary between the natural and supernatural dissolves, revealing an unfathomable energy that threatens anyone who encroaches upon its waters, rendering all human intentions, noble or nefarious, inconsequential in the face of the abyss.
In 1969, six masterpieces were stolen from a wealthy art collector. The paintings by Cassatt, Cézanne, Gauguin, Monet, Picasso, and Van Gogh were never found.
Kit Sedgwick, granddaughter of the victim, recently inherited Witherly Mansion. This is where the theft took place. She hires art dealer Amanda Edge to look into the crime. According to rumors, the paintings were never sold in the illegal market. Amanda’s investigation makes those rumors seem more likely, and two art syndicates go after the long-lost art cache.
Beyond encountering dangerous criminals, a supernatural entity impedes the investigation. It may be linked to an Abstract painter who lived at Witherly Mansion and was obsessed with the occult. Their only living connection to the theft is an old friend of Kit’s grandfather. But she incessantly discourages Amanda and Kit from continuing the investigation. To solve the case, Amanda must confront two underworlds: one of criminals and the other of ghosts.
It’s 1870 in Pennsylvania’s Oil Creek Valley, the birthplace of America’s petroleum industry. Jonathan Dawes and his company, Paragon Oil, caused a well explosion that destroyed a loving family and their farm. Seeking redemption, Jonathan descends into a world of wealth, greed, and violence to rescue Cassie Owen, one of the unconventional Owen sisters who despise the oil business.
Letty Owen believes a greed-driven madman abducted her sister because she discovered a legal means to prevent drilling on their land. Land that could produce millions in petroleum. The authorities doubt Letty’s story because of the sisters’ eccentric reputations and offer no help. Jonathan’s best friend, Cooper, is a newspaper reporter who challenges Letty’s sanity. He only helps Jonathan to protect him and to debunk her delusions.
Jonathan, Letty and Cooper follow clues that reveal others may have known about Cassie’s mysterious plan, but all of them die under uncertain circumstances. They struggle to name Cassie’s abductor, but because of the trail of death the man leaves behind, they know he will kill anyone who attempts to rescue her. Jonathan must decide if he’s willing to lose everything, including his life, to save Cassie and her family’s orchard from the new world he helped create. A world consumed by oil fever.
The planet Zandeldena is a source of Zaan energy crystals. Bazazeth the Enchanter and her followers invade the planet to control its coveted crystal mines. In opposition, a small group of witches discover a new weapon. The Witchstone is the only means to defeat Bazazeth but it is lost during the invasion.
Seren Maun’s psychokinetic powers are out of control and a danger to others. She has no way to understand or develop her menacing abilities. Seren’s powers are unique and she is the only person who can wield the Witchstone. But she must develop an untapped skill to manipulate energy.
Seren is whisked to Zandeldena to find the lost weapon. There she joins defense forces and learns about the supernatural Gedmadrians. These beings take sides among Bazazeth and the defenders of Zandeldena. Gish, a rogue Gedmadrian, offers Seren help, but she soon learns trusting him comes with a cost.
Seren and Gish navigate a world in chaos. Enemies try to destroy her, and allies test her through life threatening trials. If Seren finds the Witchstone she must control it through her powers. But doing so may prove to be her most lethal obstacle on Zandeldena.
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